|ReleasedLast Release||Mar 2023|
Maintained by Google, Kári Tristan Helgason, Peter Hanspers, Anders Carlsson, Daniela Jovanoska Petrenko.
This pod contains the WebRTC iOS SDK in binary form. It is a dynamic library
that contains the armv7, arm64 and x86_64 slices.
Bitcode is not supported.
Our currently provided API’s are Objective C only.
If you are new to WebRTC valuable resources can be found at webrtc.org/start/.
More documentation can be found at https://webrtc.org/native-code/ios/.
Sample code can be found here.
To integrate the WebRTC SDK into your XCode project add the following to your
source 'https://github.com/CocoaPods/Specs.git' target 'YOUR_APPLICATION_TARGET_NAME_HERE' do platform :ios, '9.0' pod 'GoogleWebRTC' end
Then, run the following command
$ pod install
While WebRTC source code is licensed under BSD, it depends on many
other open sourced projects. The list of relevant transitive licenses are
enclosed in LICENSE.md.
WebRTC is a free, open project that provides browsers and mobile applications
with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC
components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for
browsers, mobile platforms, and IoT devices, and allow them all to communicate
via a common set of protocols.
The WebRTC Mobile libraries are part of Google’s effort to facilitate the
adoption of WebRTC on Android and iOS. They can be integrated with projects in
Apple’s Xcode and Android studio directly, giving developers the opportunity to
start experimenting with WebRTC. The libraries are published weekly as a
snapshot of the WebRTC source code at
https://webrtc.googlesource.com/src. They are targeted for
developers that want to try out WebRTC on mobile devices.
-The WebRTC Team